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Ryujinx.git
dependabot/github_actions/actions/github-script-7
dependabot/nuget/Microsoft.CodeAnalysis.CSharp-4.11.0
dependabot/nuget/Microsoft.IdentityModel.JsonWebTokens-8.0.2
dependabot/nuget/Microsoft.NET.Test.Sdk-17.11.1
dependabot/nuget/Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK-1.2.3
dependabot/nuget/avalonia-1a28118839
dependabot/nuget/nunit-670be56211
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github.com/Ryujinx/Ryujinx: Experimental Nintendo Switch Emulator written in C#
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Ryujinx.Graphics.Vulkan
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PipelineFull.cs
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2024-07-17
Vulkan: Defer guest barriers, and improve image barrier timings (#7012)
1.1.1352
riperiperi
1
-1
/
+1
2024-07-10
Use draw clear on Adreno, instead of vkCmdClearAttachments (#7013)
1.1.1345
gdkchan
1
-2
/
+4
2024-05-19
GPU: Migrate buffers on GPU project, pre-emptively flush device local mapping...
1.1.1317
riperiperi
1
-16
/
+0
2024-02-17
Vulkan: Improve texture barrier usage, timing and batching (#6240)
1.1.1199
riperiperi
1
-0
/
+1
2024-01-31
Vulkan: Add Render Pass / Framebuffer Cache (#6182)
1.1.1154
riperiperi
1
-3
/
+2
2024-01-26
Allow skipping draws with broken pipeline variants on Vulkan (#5807)
1.1.1139
gdkchan
1
-1
/
+4
2023-12-04
editorconfig: Set default encoding to UTF-8 (#5793)
1.1.1095
TSRBerry
1
-1
/
+1
2023-08-18
Implement support for masked stencil clears on Vulkan (#5589)
1.1.997
gdkchan
1
-0
/
+36
2023-08-14
Vulkan: Buffer Mirrors for MacOS performance (#4899)
1.1.988
riperiperi
1
-0
/
+13
2023-07-01
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
1.1.946
TSRBerry
1
-14
/
+11
2023-04-27
Move solution and projects to src
TSR Berry
1
-0
/
+314