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Ryujinx.git
dependabot/github_actions/actions/github-script-7
dependabot/nuget/Microsoft.CodeAnalysis.CSharp-4.11.0
dependabot/nuget/Microsoft.IdentityModel.JsonWebTokens-8.0.2
dependabot/nuget/Microsoft.NET.Test.Sdk-17.11.1
dependabot/nuget/Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK-1.2.3
dependabot/nuget/avalonia-1a28118839
dependabot/nuget/nunit-670be56211
l10n_master
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github.com/Ryujinx/Ryujinx: Experimental Nintendo Switch Emulator written in C#
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Ryujinx.Graphics.Vulkan
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HelperShader.cs
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2024-07-17
Vulkan: Defer guest barriers, and improve image barrier timings (#7012)
1.1.1352
riperiperi
1
-5
/
+5
2024-02-17
Vulkan: Improve texture barrier usage, timing and batching (#6240)
1.1.1199
riperiperi
1
-2
/
+2
2024-01-31
Vulkan: Add Render Pass / Framebuffer Cache (#6182)
1.1.1154
riperiperi
1
-67
/
+25
2024-01-25
Vulkan: Use staging buffer for temporary constants (#6168)
1.1.1127
riperiperi
1
-55
/
+37
2023-12-04
editorconfig: Set default encoding to UTF-8 (#5793)
1.1.1095
TSRBerry
1
-1
/
+1
2023-09-02
Vulkan: Device Local and higher invocation count for buffer conversions (#5623)
1.1.1005
riperiperi
1
-3
/
+3
2023-08-18
Implement support for masked stencil clears on Vulkan (#5589)
1.1.997
gdkchan
1
-34
/
+74
2023-07-11
Move ShaderBinaries into individual .spv files (#5280)
1.1.960
ealekseychik
1
-39
/
+46
2023-07-11
Move support buffer update out of the backends (#5411)
1.1.959
gdkchan
1
-6
/
+6
2023-07-01
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
1.1.946
TSRBerry
1
-71
/
+77
2023-05-21
Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
1.1.812
gdkchan
1
-111
/
+87
2023-05-18
Fix Vulkan blit-like operations swizzle (#5003)
1.1.805
gdkchan
1
-6
/
+6
2023-05-01
GPU: Pre-emptively flush textures that are flushed often (to imported memory ...
1.1.741
riperiperi
1
-0
/
+88
2023-04-27
Move solution and projects to src
TSR Berry
1
-0
/
+1683