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path: root/src/Ryujinx.Graphics.Vulkan/HelperShader.cs
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2024-07-17Vulkan: Defer guest barriers, and improve image barrier timings (#7012)1.1.1352riperiperi1-5/+5
2024-02-17Vulkan: Improve texture barrier usage, timing and batching (#6240)1.1.1199riperiperi1-2/+2
2024-01-31Vulkan: Add Render Pass / Framebuffer Cache (#6182)1.1.1154riperiperi1-67/+25
2024-01-25Vulkan: Use staging buffer for temporary constants (#6168)1.1.1127riperiperi1-55/+37
2023-12-04editorconfig: Set default encoding to UTF-8 (#5793)1.1.1095TSRBerry1-1/+1
2023-09-02Vulkan: Device Local and higher invocation count for buffer conversions (#5623)1.1.1005riperiperi1-3/+3
2023-08-18Implement support for masked stencil clears on Vulkan (#5589)1.1.997gdkchan1-34/+74
2023-07-11Move ShaderBinaries into individual .spv files (#5280)1.1.960ealekseychik1-39/+46
2023-07-11Move support buffer update out of the backends (#5411)1.1.959gdkchan1-6/+6
2023-07-01[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)1.1.946TSRBerry1-71/+77
2023-05-21Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)1.1.812gdkchan1-111/+87
2023-05-18Fix Vulkan blit-like operations swizzle (#5003)1.1.805gdkchan1-6/+6
2023-05-01GPU: Pre-emptively flush textures that are flushed often (to imported memory ...1.1.741riperiperi1-0/+88
2023-04-27Move solution and projects to srcTSR Berry1-0/+1683