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Ryujinx.git
dependabot/github_actions/actions/github-script-7
dependabot/nuget/Microsoft.CodeAnalysis.CSharp-4.11.0
dependabot/nuget/Microsoft.IdentityModel.JsonWebTokens-8.0.2
dependabot/nuget/Microsoft.NET.Test.Sdk-17.11.1
dependabot/nuget/Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK-1.2.3
dependabot/nuget/avalonia-1a28118839
dependabot/nuget/nunit-670be56211
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github.com/Ryujinx/Ryujinx: Experimental Nintendo Switch Emulator written in C#
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PerformanceStatistics.cs
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2021-09-15
Adjustments to framerate metric and addition of frametime (#2638)
MutantAura
1
-15
/
+14
2021-09-15
hos: Cleanup the project (#2634)
Ac_K
1
-22
/
+12
2020-12-17
Interrupt GPU command processing when a frame's fence is reached. (#1741)
riperiperi
1
-16
/
+14
2020-10-14
Replace Host FPS with GPU command queue load ("Fifo %") (#1585)
riperiperi
1
-29
/
+91
2020-08-30
Remove the Ryujinx.Debugger project (#1506)
Mary
1
-4
/
+1
2020-02-06
Render Profiler in GUI (#854)
emmauss
1
-1
/
+1
2019-04-26
Built in profiling (#567)
BaronKiko
1
-1
/
+4
2018-12-06
Adjust naming conventions and general refactoring in HLE Project (#527)
Alex Barney
1
-39
/
+39
2018-12-04
Revert "Adjust naming conventions and general refactoring in HLE Project (#49...
gdkchan
1
-39
/
+39
2018-12-04
Adjust naming conventions and general refactoring in HLE Project (#490)
Alex Barney
1
-39
/
+39
2018-08-15
More flexible memory manager (#307)
gdkchan
1
-1
/
+0
2018-06-23
Small OpenGL Renderer refactoring (#177)
gdkchan
1
-50
/
+85
2018-06-10
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LL...
gdkchan
1
-0
/
+84