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Ryujinx.git
dependabot/github_actions/actions/github-script-7
dependabot/nuget/Microsoft.CodeAnalysis.CSharp-4.11.0
dependabot/nuget/Microsoft.IdentityModel.JsonWebTokens-8.0.2
dependabot/nuget/Microsoft.NET.Test.Sdk-17.11.1
dependabot/nuget/Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK-1.2.3
dependabot/nuget/avalonia-1a28118839
dependabot/nuget/nunit-670be56211
l10n_master
master
github.com/Ryujinx/Ryujinx: Experimental Nintendo Switch Emulator written in C#
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Ryujinx.Graphics.Gpu
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2023-01-17
Implement support for page sizes > 4KB (#4252)
1.1.568
gdkchan
3
-9
/
+19
2023-01-17
Add short duration texture cache (#3754)
1.1.566
riperiperi
7
-11
/
+228
2023-01-14
Fix texture flush from CPU WaitSync regression on OpenGL (#4289)
1.1.555
gdkchan
2
-21
/
+23
2023-01-14
Fix NRE when MemoryUnmappedHandler is called for a destroyed channel (#4285)
1.1.554
gdkchan
1
-2
/
+4
2023-01-13
Fix texture modified on CPU from GPU thread after being modified on GPU not b...
1.1.553
gdkchan
1
-2
/
+2
2023-01-13
Vulkan: Add workarounds for MoltenVK (#4202)
1.1.549
riperiperi
10
-5
/
+114
2023-01-11
Remove textures from cache on unmap if not mapped and modified (#4211)
1.1.538
gdkchan
4
-0
/
+72
2022-12-29
Use vector outputs for texture operations (#3939)
1.1.499
gdkchan
1
-1
/
+1
2022-12-29
Vulkan: Don't flush commands when creating most sync (#4087)
1.1.497
riperiperi
3
-6
/
+7
2022-12-26
GPU: Add fallback when 16-bit formats are not supported (#4108)
1.1.492
riperiperi
2
-2
/
+54
2022-12-26
Added Generic Math to BitUtils (#3929)
1.1.491
Hunter
2
-3
/
+3
2022-12-21
Implement a software ETC2 texture decoder (#4121)
1.1.488
gdkchan
3
-10
/
+48
2022-12-21
GPU: Force rebind when pool changes (#4129)
1.1.486
gdkchan
1
-3
/
+8
2022-12-21
Fix DrawArrays vertex buffer size (#4141)
1.1.483
gdkchan
3
-9
/
+20
2022-12-16
Implement another non-indexed draw method on GPU (#4123)
1.1.475
gdkchan
4
-57
/
+177
2022-12-16
GPU: Fix layered attachment write (#4131)
1.1.474
riperiperi
1
-1
/
+8
2022-12-15
Fix NRE when loading Vulkan shader cache with Vertex A shaders (#4124)
1.1.471
gdkchan
1
-1
/
+1
2022-12-14
Remove Half Conversion (#4106)
1.1.470
Isaac Marovitz
1
-1
/
+1
2022-12-12
Use method overloads that support trimming. Mark some types to be trimming fr...
Andrey Sukharev
2
-2
/
+4
2022-12-10
Fix Redundant Qualifer Warnings (#4091)
1.1.459
Isaac Marovitz
1
-3
/
+3
2022-12-09
Fix HasUnalignedStorageBuffers value when buffers are always unaligned (#4078)
1.1.458
gdkchan
2
-6
/
+9
2022-12-08
Fix shader FSWZADD instruction (#4069)
1.1.451
gdkchan
1
-1
/
+1
2022-12-08
Shader: Implement PrimitiveID (#4067)
1.1.450
gdkchan
1
-1
/
+1
2022-12-06
Shader: Add fallback for LDG from "ube" buffer ranges. (#4027)
1.1.440
riperiperi
1
-1
/
+1
2022-12-06
Fix storage buffer access when match fails (#4037)
1.1.434
gdkchan
1
-1
/
+1
2022-12-06
Fix shaders with global memory access from unknown locations (#4029)
1.1.430
gdkchan
1
-1
/
+1
2022-12-05
Restrict shader storage buffer search when match fails (#4011)
1.1.427
gdkchan
1
-1
/
+1
2022-12-05
Make structs readonly when applicable (#4002)
1.1.426
Andrey Sukharev
22
-42
/
+27
2022-12-04
Allow SNorm buffer texture formats on Vulkan (#3957)
1.1.421
gdkchan
3
-4
/
+5
2022-12-04
GPU: Use lazy checks for specialization state (#4004)
1.1.419
riperiperi
10
-114
/
+417
2022-12-04
GPU: Swap bindings array instead of copying (#4003)
1.1.418
riperiperi
7
-252
/
+162
2022-12-01
GPU: Track buffer migrations and flush source on incomplete copy (#3952)
1.1.405
riperiperi
5
-85
/
+366
2022-11-30
Remove shader dependency on SPV_KHR_shader_ballot and SPV_KHR_subgroup_vote e...
1.1.401
gdkchan
1
-1
/
+1
2022-11-30
Ensure that vertex attribute buffer index is valid on GPU (#3942)
1.1.400
gdkchan
1
-1
/
+26
2022-11-25
Fix CB0 alignment with addresses used for 8/16-bit LDG/STG (#3897)
1.1.387
riperiperi
1
-1
/
+1
2022-11-24
GPU: Don't trigger uploads for redundant buffer updates (#3828)
1.1.382
riperiperi
2
-7
/
+30
2022-11-24
GAL: Send all buffer assignments at once rather than individually (#3881)
1.1.377
riperiperi
1
-35
/
+11
2022-11-24
GPU: Access non-prefetch command buffers directly (#3882)
1.1.376
riperiperi
1
-8
/
+27
2022-11-24
GPU: Relax locking on Buffer Cache (#3883)
1.1.375
riperiperi
1
-20
/
+8
2022-11-21
Do not update shader state for DrawTextures (#3876)
1.1.369
gdkchan
1
-1
/
+3
2022-11-19
Unsubscribe MemoryUnmappedHandler even when GPU channel is destroyed (#3872)
1.1.366
gdkchan
1
-0
/
+1
2022-11-19
Fix shader cache on Vulkan when geometry shaders are inserted (#3868)
1.1.365
gdkchan
2
-12
/
+28
2022-11-18
Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#...
1.1.364
gdkchan
4
-1
/
+27
2022-11-18
Gpu: Fix thread safety of ReregisterRanges (#3865)
1.1.362
riperiperi
1
-3
/
+5
2022-11-18
Prune ForceDirty and CheckModified caches on unmap (#3862)
riperiperi
2
-6
/
+74
2022-11-18
SPIR-V: Fix unscaling helper not being able to find Array textures (#3863)
1.1.356
riperiperi
1
-1
/
+1
2022-11-17
GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847)
1.1.355
riperiperi
13
-31
/
+137
2022-11-16
Implement HLE macro for DrawElementsIndirect (#3748)
1.1.345
gdkchan
18
-88
/
+529
2022-11-12
Use vector transform feedback outputs if possible (#3832)
1.1.342
gdkchan
1
-1
/
+1
2022-11-11
Fix VertexId and InstanceId on Vulkan (#3833)
1.1.341
gdkchan
1
-1
/
+1
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