index
:
Ryujinx.git
dependabot/github_actions/actions/github-script-7
dependabot/nuget/Microsoft.CodeAnalysis.CSharp-4.11.0
dependabot/nuget/Microsoft.IdentityModel.JsonWebTokens-8.0.2
dependabot/nuget/Microsoft.NET.Test.Sdk-17.11.1
dependabot/nuget/Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK-1.2.3
dependabot/nuget/avalonia-1a28118839
dependabot/nuget/nunit-670be56211
l10n_master
master
github.com/Ryujinx/Ryujinx: Experimental Nintendo Switch Emulator written in C#
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2022-04-08
amadeus: Improve and fix delay effect processing (#3205)
1.1.94
Mary
6
-71
/
+368
2022-04-07
service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle (#3247)
1.1.93
Narr the Reg
1
-0
/
+3
2022-04-07
Update to LibHac 0.16.1 (#3263)
1.1.92
Alex Barney
1
-1
/
+1
2022-04-06
amadeus: Update to REV11 (#3230)
1.1.91
Mary
12
-28
/
+358
2022-04-05
Do not clamp SNorm outputs to the [0, 1] range on OpenGL (#3260)
1.1.90
gdkchan
1
-0
/
+6
2022-04-04
Implement primitive restart draw arrays properly on OpenGL (#3256)
1.1.89
gdkchan
2
-4
/
+21
2022-04-04
Do not force scissor on clear if scissor is disabled (#3258)
1.1.88
gdkchan
1
-1
/
+1
2022-04-04
Small graphics abstraction layer cleanup (#3257)
1.1.87
gdkchan
3
-50
/
+2
2022-04-04
Fix shader textureSize with multisample and buffer textures (#3240)
1.1.86
gdkchan
2
-10
/
+36
2022-03-26
infra: Put SDL2 headless release inside a GUI-less block in PR (#3218)
1.1.85
Mary
1
-2
/
+7
2022-03-23
Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225)
1.1.84
gdkchan
20
-82
/
+623
2022-03-22
hle: Some cleanup (#3210)
1.1.83
Ac_K
35
-374
/
+193
2022-03-21
Memory.Tests: Make Multithreading test explicit (#3220)
1.1.82
merry
1
-1
/
+1
2022-03-20
Don't restore Viewport 0 if it hasn't been set yet. (#3219)
1.1.81
riperiperi
1
-2
/
+5
2022-03-20
De-tile GOB when DMA copying from block linear to pitch kind memory regions (...
1.1.80
gdkchan
8
-33
/
+430
2022-03-20
Fix OpenGL issues with RTSS overlays and OBS Game Capture (#3217)
1.1.79
riperiperi
2
-3
/
+23
2022-03-20
oslc: Fix condition in GetSaveDataBackupSetting (#3208)
1.1.78
Ac_K
1
-1
/
+1
2022-03-19
InstEmitMemoryEx: Barrier after write on ordered store (#3193)
1.1.77
merry
3
-11
/
+16
2022-03-15
ntc: Implement IEnsureNetworkClockAvailabilityService (#3192)
1.1.76
Ac_K
4
-12
/
+108
2022-03-15
Caching local network info and using an event handler to invalidate as needed...
1.1.75
Jumpman
1
-0
/
+23
2022-03-15
Implement S8D24 texture format and tweak depth range detection (#2458)
1.1.74
gdkchan
10
-30
/
+196
2022-03-15
Dynamically increase buffer size when resizing (#2861)
1.1.73
gdkchan
1
-2
/
+31
2022-03-15
Ui: Add option to show/hide console window (Windows-only) (#3170)
1.1.72
merry
5
-3
/
+97
2022-03-14
Initialize indexed inputs used on next shader stage (#3198)
1.1.71
gdkchan
2
-5
/
+44
2022-03-14
Do not initialize geometry shader passthrough attributes (#3196)
1.1.70
gdkchan
1
-2
/
+9
2022-03-12
olsc: Implement GetSaveDataBackupSetting (#3190)
1.1.69
Ac_K
1
-5
/
+42
2022-03-12
Implement rotate stick 90 degrees clockwise (#3084)
1.1.68
darko1979
5
-0
/
+45
2022-03-12
Fix GetUserDisableCount NRE (#3187)
1.1.67
gdkchan
1
-1
/
+2
2022-03-12
Limit number of events that can be retrieved from GetDisplayVSyncEvent (#3188)
1.1.66
gdkchan
5
-17
/
+27
2022-03-11
KThread: Fix GetPsr mask (#3180)
1.1.65
merry
4
-9
/
+28
2022-03-07
amadeus: Fix wrong Span usage in CopyHistories (#3181)
1.1.64
Mary
1
-2
/
+12
2022-03-06
T32: Implement Data Processing (Modified Immediate) instructions (#3178)
1.1.63
merry
3
-0
/
+560
2022-03-06
Mod loading from atmosphere SD directories (#3176)
1.1.62
MutantAura
5
-4
/
+32
2022-03-06
Only initialize shader outputs that are actually used on the next stage (#3054)
1.1.61
gdkchan
5
-14
/
+104
2022-03-05
A32: Fix ALU immediate instructions (#3179)
1.1.60
merry
3
-2
/
+59
2022-03-05
Decoders: Fix instruction lengths for 16-bit B instructions (#3177)
1.1.59
merry
2
-2
/
+2
2022-03-04
Decoder: Exit on trapping instructions, and resume execution at trapping inst...
1.1.58
merry
3
-15
/
+35
2022-03-04
T32: Implement B, B.cond, BL, BLX (#3155)
1.1.57
merry
8
-9
/
+253
2022-03-04
Preparation for initial Flatpack and FlatHub integration (#3173)
1.1.56
Mary
9
-11
/
+76
2022-03-02
Implement -p or --profile command line argument (#2947)
1.1.55
JavidPack
3
-3
/
+24
2022-02-27
Update LibHac to v0.16.0 (#3159)
1.1.54
Alex Barney
18
-79
/
+64
2022-02-22
T32: Implement ALU (shifted register) instructions (#3135)
1.1.53
merry
11
-144
/
+758
2022-02-22
Allow textures to have their data partially mapped (#2629)
1.1.52
gdkchan
6
-62
/
+164
2022-02-22
Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112)
1.1.51
riperiperi
5
-7
/
+220
2022-02-22
ARMeilleure: Implement single stepping (#3133)
1.1.50
merry
3
-7
/
+33
2022-02-22
gui: Fixes the games icon when there is an update (#3148)
1.1.49
Ac_K
1
-21
/
+16
2022-02-22
A32: Fix BLX and BXWritePC (#3151)
1.1.48
merry
2
-2
/
+2
2022-02-22
Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145)
1.1.47
Berkan Diler
11
-25
/
+25
2022-02-19
Add dedicated ServerBase for FileSystem services (#3142)
1.1.46
riperiperi
3
-1
/
+5
2022-02-17
PPTC version increment (#3139)
1.1.45
gdkchan
1
-1
/
+1
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