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2022-01-31Fix bug that could cause depth buffer to be missing after clear (#3067)1.1.15gdkchan2-8/+9
2022-01-30Remove Appveyor from Readme and SLN (#3026)1.1.14VocalFan3-38/+2
2022-01-29Fix small precision error on CPU reciprocal estimate instructions (#3061)1.1.13gdkchan2-2/+2
2022-01-29kernel: A bit of refactoring and fix GetThreadContext3 correctness (#3042)1.1.12Mary17-320/+385
2022-01-27Add timestamp to 16-byte/4-word semaphore releases. (#3049)1.1.11riperiperi4-37/+54
2022-01-27Fix res scale parameters not being updated in vertex shader (#3046)1.1.10riperiperi1-14/+19
2022-01-25Convert Octal-Mode to Decimal (#3041)1.1.9edisionnano1-1/+1
2022-01-24Fix regression on PR builds version number since new release system1.1.8Mary1-2/+4
2022-01-24Fix calls passing V128 values on Linux (#3034)1.1.7gdkchan2-3/+3
2022-01-23amadeus: Fix possible device sink input out of bound (#3032)1.1.6Mary1-1/+1
2022-01-23Set _vibrationPermitted to True by default (#2985)1.1.5Mary1-2/+2
2022-01-22Add support for BC1/2/3 decompression (for 3D textures) (#2987)1.1.4gdkchan8-132/+709
2022-01-22Address comment from gdkchan: we are starting at 1.1.3 now1.1.3Mary1-1/+1
2022-01-22Add new release systemMary7-30/+192
2022-01-21Fix deadlock for GPU counter report when 0 draws are done (#3019)riperiperi2-12/+8
2022-01-21Add host CPU memory barriers for DMB/DSB and ordered load/store (#3015)gdkchan6-5/+21
2022-01-21Stop using glTransformFeedbackVaryings and use explicit layout on the shader ...gdkchan19-164/+192
2022-01-20Add capability for BGRA formats (#3011)gdkchan5-1/+17
2022-01-19Implement FCVTNS (Scalar GP) (#2953)sharmander5-1/+19
2022-01-18Readme overhaul (#2988)Ayato (Shahil)1-40/+67
2022-01-16Scale scissor used for clears (#3002)gdkchan2-2/+11
2022-01-16kernel: Fix deadlock when pinning in interrupt handler (#2999)Mary1-6/+2
2022-01-16Fix return type mismatch on 32-bit titles (#3000)gdkchan2-3/+8
2022-01-13ssl: Implement SSL connectivity (#2961)Mary12-32/+1136
2022-01-12bsd: Revamp API and make socket abstract (#2960)Mary21-648/+1471
2022-01-12sfdnsres: Fix serialization issues (#2992)Mary5-53/+243
2022-01-12Update to LibHac 0.15.0 (#2986)Alex Barney27-34/+61
2022-01-11Fix render target clear when sizes mismatch (#2994)gdkchan9-25/+181
2022-01-11Fix adjacent 3d texture slices being detected as Incompatible Overlaps (#2993)riperiperi2-9/+10
2022-01-11account: Rework LoadIdTokenCache to auto generate a random JWT token (#2991)Mary2-6/+55
2022-01-11sfdnsres: Block communication attempt with NPLN servers (#2990)Mary1-0/+1
2022-01-10Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#...gdkchan9-68/+108
2022-01-10Fix sampled multisample image size (#2984)gdkchan1-0/+7
2022-01-09Texture Sync, incompatible overlap handling, data flush improvements. (#2971)riperiperi26-319/+1443
2022-01-08Return error on DNS resolution when guest internet access is disabled (#2983)gdkchan1-0/+27
2022-01-08Add support for render scale to vertex stage. (#2763)riperiperi17-112/+286
2022-01-04CPU - Implement FCVTMS (Vector) (#2937)sharmander5-1/+17
2022-01-03sfdnsres: Implement NSD resolution (#2962)Mary3-31/+44
2022-01-03fix build id case issue for enabled cheats (#2970)Emmanuel Hansen1-1/+1
2022-01-03Implement analog stick range modifier (#2783)MutantAura7-5/+160
2022-01-03ffmpeg: Add extra checks and error messages (#2951)Ac_K1-1/+25
2022-01-03Add Cheat Manager (#2964)Emmanuel Hansen12-13/+388
2022-01-03misc: Improve DNS blacklist for Nintendo servers (#2963)Mary1-1/+2
2021-12-31Force crop when presentation cached texture size mismatches (#2957)gdkchan2-3/+24
2021-12-30Add support for the R4G4 texture format (#2956)gdkchan7-18/+72
2021-12-30Fix A1B5G5R5 format for good (#2955)gdkchan2-2/+11
2021-12-30friend: Stub IsFriendListCacheAvailable and EnsureFriendListAvailable (#2949)Ac_K1-1/+40
2021-12-30am: Stub SetMediaPlaybackStateForApplication (#2952)Ac_K1-0/+13
2021-12-30kernel: Implement thread pinning support (#2840)Mary9-79/+420
2021-12-29Improve SocketOption handling (#2946)gdkchan3-77/+218