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Diffstat (limited to 'Ryujinx.Graphics.GAL/Capabilities.cs')
-rw-r--r--Ryujinx.Graphics.GAL/Capabilities.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.GAL/Capabilities.cs b/Ryujinx.Graphics.GAL/Capabilities.cs
index bc93908b1..abacdcfa6 100644
--- a/Ryujinx.Graphics.GAL/Capabilities.cs
+++ b/Ryujinx.Graphics.GAL/Capabilities.cs
@@ -18,7 +18,9 @@ namespace Ryujinx.Graphics.GAL
18 public readonly bool Supports3DTextureCompression; 18 public readonly bool Supports3DTextureCompression;
19 public readonly bool SupportsBgraFormat; 19 public readonly bool SupportsBgraFormat;
20 public readonly bool SupportsR4G4Format; 20 public readonly bool SupportsR4G4Format;
21 public readonly bool SupportsR4G4B4A4Format;
21 public readonly bool SupportsSnormBufferTextureFormat; 22 public readonly bool SupportsSnormBufferTextureFormat;
23 public readonly bool Supports5BitComponentFormat;
22 public readonly bool SupportsFragmentShaderInterlock; 24 public readonly bool SupportsFragmentShaderInterlock;
23 public readonly bool SupportsFragmentShaderOrderingIntel; 25 public readonly bool SupportsFragmentShaderOrderingIntel;
24 public readonly bool SupportsGeometryShaderPassthrough; 26 public readonly bool SupportsGeometryShaderPassthrough;
@@ -55,7 +57,9 @@ namespace Ryujinx.Graphics.GAL
55 bool supports3DTextureCompression, 57 bool supports3DTextureCompression,
56 bool supportsBgraFormat, 58 bool supportsBgraFormat,
57 bool supportsR4G4Format, 59 bool supportsR4G4Format,
60 bool supportsR4G4B4A4Format,
58 bool supportsSnormBufferTextureFormat, 61 bool supportsSnormBufferTextureFormat,
62 bool supports5BitComponentFormat,
59 bool supportsFragmentShaderInterlock, 63 bool supportsFragmentShaderInterlock,
60 bool supportsFragmentShaderOrderingIntel, 64 bool supportsFragmentShaderOrderingIntel,
61 bool supportsGeometryShaderPassthrough, 65 bool supportsGeometryShaderPassthrough,
@@ -89,7 +93,9 @@ namespace Ryujinx.Graphics.GAL
89 Supports3DTextureCompression = supports3DTextureCompression; 93 Supports3DTextureCompression = supports3DTextureCompression;
90 SupportsBgraFormat = supportsBgraFormat; 94 SupportsBgraFormat = supportsBgraFormat;
91 SupportsR4G4Format = supportsR4G4Format; 95 SupportsR4G4Format = supportsR4G4Format;
96 SupportsR4G4B4A4Format = supportsR4G4B4A4Format;
92 SupportsSnormBufferTextureFormat = supportsSnormBufferTextureFormat; 97 SupportsSnormBufferTextureFormat = supportsSnormBufferTextureFormat;
98 Supports5BitComponentFormat = supports5BitComponentFormat;
93 SupportsFragmentShaderInterlock = supportsFragmentShaderInterlock; 99 SupportsFragmentShaderInterlock = supportsFragmentShaderInterlock;
94 SupportsFragmentShaderOrderingIntel = supportsFragmentShaderOrderingIntel; 100 SupportsFragmentShaderOrderingIntel = supportsFragmentShaderOrderingIntel;
95 SupportsGeometryShaderPassthrough = supportsGeometryShaderPassthrough; 101 SupportsGeometryShaderPassthrough = supportsGeometryShaderPassthrough;